These are recent research projects I completed while studying at Harvard and MIT (2021-2022).
Promoting the implementation of Mixed Reality, specifically AR, to increase learning engagement and student accessibility in the classroom.
Formal proposal to develop internal and external resources for adult capacity building to create more diverse and inclusive technologies.
Developed at the MIT Media Lab, our project explored the intersection of tangible interfaces and distanced interactions with a focus on parent-child relationships.
Designed a board game that compares Agile and Waterfall development processes in a fun and engaging way.
Designed a digital escape room using the principles of gaming development and a stealth assessment underlying framework. Created and published a website detailing the research, design, and prototype of the game.